Access
modifiers are keywords used to specify the declared accessibility of
a member or a type. An access specifier precedes the rest of a
members type specification.
Public
– When a member of a class is modified by the public
specifier, that member can be freely accessed by code defined outside
of its class. It marks a member as accessible from an object variable
as well as any derived classes.
Private
– When a member of a class is specified as private, that
member can be accessed only by other members (methods) defined by its
class. In C#, all members are private by default (if no access
specifier is used, a class member is private by default). Enum
and interface are public by default.
Protected
– When a member of a class is specified as protected, that
member is private to their class, but still can be inherited and
accessed by a derived class. Protected methods, however, are not
accessible from an object variable.
Internal
– The internal modifier declares that a member is accessible
throughout all files (by any type) in an assembly, but not outside
the assembly. In simplified terms, a member marked internal is known
throughout a program, but not elsewhere.
The internal modifier can be applied to classes and members of a class, structures and members of structures, interface and enumeration declarations.
Protected
Internal – A member declared protected internal access
is accessible within its own assembly or types derived from the
defining class in the current assembly. The protected internal access
level can be given only to class members.
No comments:
Post a Comment